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DeadPhoenX
Frequently NSFW Anime Artist. Draws retro anime/videogame babes. Art inspirations are George Kamitani, Genzoman, and oldschool pinup artists and models from the likes of Gil Elvgren, Olivia De Beradinis, Bettie Paige, Dita Von Teese, and June Palmer.

Steven @DeadPhoenX

Age 35, Male

Freelance Artist

Bronx, NY

Joined on 4/2/19

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WIP Artwork Time! ~ Teeming With Enemies

Posted by DeadPhoenX - November 26th, 2019


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What a mess of red lines this has become. But it'll all make sense in due time. After days of dreading shading in the sword sheath (of all things), I finished shading in Sonia Belmont. So now the next step is to do her background.


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Before we get there, let's talk leotard. One again I had to do her abs, this time peeking through her leotard. The new wrinkle added to the mix was... well, the wrinkles. I figured the best approach would be to do everything like normal, then erase away where the wrinkles are.


For the smaller wrinkles, I'd treat them similar to how I treat veins when they appear on skin. Erase away, then add shadows as needed. Once the leotard was done, It was a straight path through the coat (save for the sheath). Once completed, it was off to the BG.


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However what kind of background do I draw? Each time it always came back to the 1st stage in the game. I did have issues remembering exact details from that stage as I was shading in Sonia. So I looked up gameplay footage again, and that's when the ideas started coming in.


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There's one section of the first stage with a gate that you pass through. That's the spot that I deiced to base this background on. It's hard to see i the mess of reds, I added in the ghost, wisp, and bat enemies from the stage.


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Even though it doesn't appear in this stage (or even this game), I added in a glowing skull. I'm not too well versed in drawing skulls sadly, so I had to find an image to trace for at least its outline. Of course painting it in and adding the effects will be done on my own.


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